![]() For example, getting the Plus Plan ($40/month per seat) for a small game studio of 3 developers would cost $120 monthly. ![]() Additionally, each paid plan has a fee ‘per seat’, which basically means each team member needs their own license. The same structure offers students and independent video game developer (indies) a way of entering the industry as cheaply as possible, while also offering an affordable solution for large game studios. You see, Unity has a revenue-based pricing model that includes free and paid plans. The question of the day is: How much does a Unity license cost? Do you need a similar budget like Niantic to create a game like Pokemon Go? Well, not exactly. Pokemon Go, Gris, Monument Valley, Forgotten Anne, and many other games wouldn’t have been possible without Unity. ![]() Unity prides itself with cross-platform support, covering over 20 different systems, but the most dominant market are still the smartphones. From smaller niche-targeted games up to global projects, Unity Technologies has proven over and over that they can pull their weight in gold, regardless if you’re creating an Indie game or a global blockbuster. ![]()
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